
Even Danette will help you spend your skill points on class-based skills, or more general abilities like quicker recovery. After each mission, you can talk to the characters to find out a little bit more about what is going on and also take the opportunity to upgrade your weapons via Minikin or your implants through Bielik. These three characters are located in an area of the ship that acts as your hub. Once safe and in the presence of the disembodied voice of a woman called Danette (who inexplicably has permanently erect nipples!), you begin the process of trying to find out just what exactly has occurred on the ship while you have been asleep.ĭuring the first couple of missions you are sent on by Danette, you locate a character called Minikin whose brain has been damaged in some way, and a scientist called Dr Bielik who you find out is some kind of Dr Frankenstein character and is responsible for the weird upgrades you can have inserted into your body to improve your skills. To make matters worse, you have been infected also, and are slowly dying. A disembodied voice guides you to safety and explains that a manmade virus has broken out across the ship, turning all the crew into mindless zombies. It is clear very quickly that your mission hasn’t gone to plan. The story begins with you waking up from cryostasis as part of a security protocol. Each character has their own unique voice and attributes. There is Gunnar Davis, your typical soldier character who is a specialist in heavy weaponry if you prefer to get up close and personal you can choose Jane Frey who specialises in shotguns, or Kay Rayner who is a master with melee weapons. When you start you are given the choice of three classes to choose from. In short, it does nothing new, but tries many things. An odd decision for this type of game, but not entirely without success. Initially a mobile game released in 2015, developer Badfly Interactive has taken the decision to release on console platforms and PC. It’s a class-based space horror FPS with zombies that bears the aesthetic of Mass Effect in its gameplay font and loading screen.

Dead Effect 2 wears its influences front and centre.
